![]() The Scientist is the research specialist, field medic, and computer whiz. The Pilot is the helm officer and is responsible for maneuvering the vessel around obstructions, evading incoming weapons fire, aligning to warp beacons, maintaining a clear line of fire with enemy targets for The Gunner, docking with repair bays, and for some crews, winning The Ion Races. The Weapons Specialist manually targets and fires the turrets, defends against intruders, protects away teams, boards enemy vessels, and handles Nuclear Warhead usage. The Weapons Specialist, colloquially known as "The Gunner", is the tactical officer responsible for ensuring the safety of the ship, crew, and cargo. The Captain typically has final say in executive decisions and can override the judgement of their crewmates at any time, though many Captains choose to operate their vessels under democratic systems where each crewmate has a voice in the next course of action. The Captain is the commanding officer and is responsible for issuing orders, responding to hails, designating targets, setting/overriding the alert status, plotting the starmap course, sorting out disagreements, and generally determining the next course of action for their ship and crew. PULSAR features five playable classes, each one responsible for handling a specific area of a starship's operation. The Engineer, by contrast, is responsible for upgrading outdated components, repairing damaged systems, extinguishing fires, and maintaining the stability of the reactor core while ensuring all of the ship's systems get the power required. The Pilot, for example, is responsible for safely maneuvering around debris, weapons fire, proximity explosives, and natural phenomena between sectors. ![]() Each of the afore-mentioned classes is responsible for handling, maintaining, and upgrading various aspects of their vessel's operation. PULSAR is played from a first-person perspective, with the majority of the action taking place aboard a starship in a randomly generated galaxy. These systems are interconnected with each other and can be affected by each other's settings, offering a fun and immersive Starship experience. The game features five playable classes: Captain, Pilot, Weapons Specialist, Scientist, and Engineer, each with its own distinct responsibilities, areas of expertise, and systems to maintain. PULSAR: Lost Colony is a starship simulation game under active development by the indie studio Leafy Games.
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